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r/LocalLLaMA · u/jacek2023 · 33d ago

vibeblending locally with Qwen 3.8 27B

post image

You need Blender 5.x with MCP extension.

I use pi so I also need: pi install npm:pi-mcp-adapter

and then:

$ cat .mcp.json
{
"mcpServers": {
"blender": {
"command": "/home/jacek/.local/bin/uvx",
"args": [
"--with",
"mcp[cli]<2.0.0",
"--from",
"git+https://projects.blender.org/lab/blender_mcp.git@v1.0.0#subdirectory=mcp",
"blender-mcp"
],
"env": {
"BLENDER_MCP_HOST": "localhost",
"BLENDER_MCP_PORT": "9876"
}
}
}
}

then we can start working ("show on r/LocalLLaMA"):

Today we want to make 3D llama to show on


The user wants to make a 3D llama to show off on . This is a fun creative task. Let me think about how to approach it.

A llama is a pretty complex organic shape. There are a few options:
1. Procedurally build the llama from primitive shapes (spheres, cylinders) — a "low-poly" or "chibi" style llama
2. Sculpt it — not easy to do with MCP
3. Use metaballs — could get a blobby llama

Given the MCP tools, the best approach is to procedurally build a stylized/chibi llama from primitives:
- Body: elongated sphere/capsule
- Neck: cylinder or elongated sphere
- Head: sphere
- Ears: small cones or spheres
- Legs: 4 cylinders
- Tail: small sphere/cone
- Maybe a fluffy mane

This is a well-known technique — making a cute chibi llama from primitives. Let me plan the geometry:

Llama proportions (stylized, standing side view, facing +X or -X):
- Body: UV sphere scaled to (1.5, 0.9, 1.0) or so, position (0, 0, 1.6)
- Legs: 4 cylinders, radius ~0.22, length ~1.2, positions: front legs x=+0.9, back legs x=-0.9, y=±0.5, z from 0 to 1.2... actually, the legs go from the ground (z=0) up to the bottom of the body.
- Neck: cylinder or tapered, extending up from the front of the body. Llamas have long necks. Position around x=+1.2, extending upward.
- Head: sphere at the top of the neck, elongated (llamas have long snouts).
- Ears: 2 small cones/spheres at the top of the head.
- Tail: small sphere at the rear.
- Mane: maybe some small spheres along the neck.

For a cute chibi look: big head, small body. But a llama's charm is the long neck. Let's go with a stylized llama.

For a polished look:
- Apply smooth shading
- Add a material (cream/tan color, maybe with some subsurface)
- Add a ground plane
- Set up lighting
- Position the camera for a good render
- Render a nice image to show off

This is a multi-step task. Let me write Python code that builds this. I'll do it in stages so I can check with screenshots and iterate.

https://preview.redd.it/ybk5u9g2hvnh1.png?width=1471&format=png&auto=…

92 0 89 10/3 04:47 10/7 06:16 UTC
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first seen 2026-10-03 04:47 UTClast seen 2026-10-07 06:16 UTCscore then 88score now 89gained +1sightings 16
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